/api/v1/agent/strategyperm: agent_api:strategyGenerate a persuasion strategy for a scenario
When to use: A game NPC needs to plan how to influence another character; an agent needs a step-by-step approach to a persuasion task.
{
"category": "negotiation",
"situation": "The merchant wants 200 gold for the sword. The player has 120 and a rare feather the merchant collects.",
"tier": "standard"
}{
"success": true,
"data": {
"result": {
"overview": "...",
"steps": [{ "step": 1, "technique": "reciprocity", "action": "..." }, ...],
"risks": [...],
"ethicalAssessment": { "rating": "green", "notes": "..." }
}
}
}